Visual Studio For Mac + Android App Simulator

Build apps for iOS, Android, and Windows using web technologies.
  • Has anyone a link to the current material on how to run android simulator on a Mac. Seems that is now deprecated and the links to the new way are all missing. Blog is not there.
  • Even if you're using Xamarin through Visual studio for iOS development, the iOS simulators are stilling on the Mac build host. The build and the deployment are just 'kicked-off' from Visual Studio. Btw - I love that idea of setting up individual build environments for each client - cool!

Build mobile apps using HTML, CSS, and JS

Android Studio is the Google-approved development IDE for Android. It comes with a bunch of tools to help developers make apps and games specifically for Android.

If you know how to build web apps, you’ll quickly feel at home building mobile apps for iOS, Android and Windows using Apache Cordova. Most developers achieve nearly 100% code re-use by leveraging Cordova’s shared JavaScript API to access native device capabilities like the camera, calendar and contacts.

Plus, because hybrid apps make use of native webviews, you can take your favorite JavaScript framework with you – frameworks like Angular, React and Ionic

Everything you need to get started

Our easy-to-use installer performs all the heavy lifting needed to have your computer up and running with the necessary SDKs, tools, libraries, and more for building cross-platform apps.

Code editing made quick and painless

As applications become more complex, you need more than just a text editor. You need a code editor optimized for refactoring, auto-completion and code comprehension. Visual Studio provides all that and more, including:

  • Syntax highlighting to help you visually identify errors
  • IntelliSense to help you better understand and code against new APIs
  • Code peek for in-line reference review
Itunes for mac + pc

Ensure your app looks and works exactly as you intended

Whether you’re targeting iOS, Android or Windows, Visual Studio provides preview support for a wide variety of emulators and tethered devices. You can even deploy and debug emulators hosted on a remote or virtual machine (e.g. Parallels).

For developers working in an exclusively Windows-based work environment, Visual Studio offers the ability to build for Mac OS remotely via services like MacInCloud.

More time coding, less time finding bugs

Anywhere your code runs, Visual Studio can debug it – whether your code is running on an iOS, Android or Windows device, an emulator or simulator, or a browser-based debug target like Ripple. There’s no need to switch tools when you build for a different platform. Visual Studio connects to almost any deploy target.

Visual Studio’s debugger lets you step through code with breakpoints and automatic exception notifications that expose the run-time state of objects and variables. Advanced features like edit-and-continue, conditional breakpoints, tracepoints and hit counts provide the kind of deep analysis you need to make coding enjoyable and not a merciless game of “find the bug.”

Learn more about debugging in Visual Studio

Access native device capabilities

Powered by Apache Cordova, your apps written in HTML, CSS, and JavaScript can easily access native device APIs not yet available to browsers (e.g. camera, calendar, contacts, barcode scanner, and more!).

Best of all, you can access native device capabilities through a common JavaScript API so you get maximum code re-use throughout your application.

Deliver a more personalized app experience

Studio

Visual Studio and Azure provide the tools and services necessary to deliver a personalized experience across all your devices – phones, tablets, desktops, TVs and “things” running iOS, Android and Windows.

With just a few lines of code, you can:

  • Use push notifications to connect with specific users or entire audiences
  • Enable real-time messaging to spark conversation and sharing among your users
  • Support offline capabilities for those times when a network connection isn’t available
  • Manage Exchange data using Office 365 Service APIs to share and edit calendars, contacts, files and more

Most importantly, you have the backing of Azure to scale to millions of devices on-demand.

Helping you navigate open source tools, frameworks, and platforms

Did you know that we are committers to Apache Cordova? That we develop and maintain dozens of cross-platform plugins? That we’re collaborating with Google to deliver Angular JS 2.0? This is good news for you. If you run into any issues while building your Apache Cordova app, we have the technical depth and breadth to help you navigate the complexity of open source software. We can share workarounds, provide bug fixes, and lend insight into the roadmap of many open-source projects used for cross-platform and mobile web applications.

You can find the product team on StackOverflow, MSDN Forums or Twitter.

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Normally I'm developing on a mac with Xamarin Studio. Debugging an Android project on the Android emulator running on your mac is easy, because it just works. But now and the I need to do some work from my windows machine. My windows is running as a VM with Parallels Desktop.

Visual Studio For Android Apps

Visual Studio isn't recognising the Android emulator running on my mac. I'm ok with that because the mac and windows are two different machines. Now, there is a way to debug your Android app on the emulator running on mac from your visual studio running on windows (if you don't lost me now, keep reading because doing so isn't that hard).

Find the IP address of your mac

Open up a terminal application and search for your ip address:

Visual studio code for android

Connect the emulator from Windows

Normally it should be possible to connect to an emulator via the adb command.
On your windows machine open up an Android Adb Command Prompt and try to connect with the command:

I was a bit surprised to see the following error:

Even with the firewall on the mac disabled I got the same result. After some googling I wasn't surprised to find a solution on the Xamarin website itself. The full article can be found on https://developer.xamarin.com/guides/android/troubleshooting/questions/connect-android-emulator-mac-windows/

To make it easy, I'll give you the short version:

Step 1

Kill the adb server on your mac

Step 2

forward inbound TCP packets to the loopback interface and outbound packages back the other way

That's it, as long as you leave that command open, you can now connect from your Windows machine to your Android emulator running on the mac. And when the firewall of your mac is enabled you'll get a pop-up to ask if it's ok to change its settings.